Developed by id Software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM has made its return this month as a brutally fun and challenging modern-day gaming experience.
Marty Stratton has been a passionate and driven game developer for more than 20 years. In his current role as Executive Producer and director at id Software, Marty is responsible for guiding the development and direction of the latest DOOM video game. Having joined id in 2000, Marty has been an integral part of the studio’s development and leadership teams throughout the creation of Team Arena, DOOM 3, QUAKE LIVE, and RAGE. He is now taking on his biggest and most exciting challenge yet, leading the studio’s team as they deliver an ambitious new chapter in the much-loved first-person shooter franchise, DOOM. Marty began his games career in 1995 as a QA tester at Activision and by 1997 was the publisher’s producer working with id on QUAKE II and QUAKE III: Arena.
Following the discussion, our hosts will be looking at the history and impact DOOM has had on video-game culture.
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Talks & Performances
ACMI and Bethesda Present
DOOM: Q&A with Marty Stratton
DOOM has long been one of the most innovative, and most loved, titles in video games. In celebration of the launch of the newest entry in the franchise, we're proud to present a chance for audiences to explore the development of the game with Marty Stratton, Executive Producer at id Software. Marty will be connected via live video conference from Dallas.
In addition to following the development journey and challenges involved in maintaining the legacy of DOOM, we will be exploring Marty’s career highlights to date and his tips for getting into the industry, as well as having a broader discussion around AAA development in the modern age.